21-10-2009, 03:40 PM
Onderstaand scoringssysteem (FPL) is prima, met uitzondering van de subjectieve bonuspunten...
Scoring
During the season, the fantasy football players will be allocated a point score after each game, based on their performances in the matches. Only official Barclays Premier League games are included.
The Points will be calculated using data provided to us by the Press Association. Neither we nor the Press Association will enter into any correspondence relating to the allocation of points to players. We accept no responsibility for the accuracy of this data.
Action Points
For playing in a game 1
For playing at least 60 minutes in a game (includes playing points mentioned above) 2
For each goal scored by your goalkeeper or defenders 6
For each goal scored by your midfielders 5
For each goal scored by your forwards 4
For each goal assist 3
For your goalkeeper / defender conceding 0 goals (must also play at least 60 minutes) 4
For your midfielder conceding 0 goals (must also play at least 60 minutes) 1
For every 3 shot saves made by your goalkeeper 1
For every penalty save 5
For every penalty miss -2
Bonus points for the best players in a match 1-3
For every 2 goals conceded by your goalkeeper or defenders -1
For every yellow card -1
For every red card (includes any yellow card points) -3
If a player receives a red card, they will continue to be penalised for goals conceded by their team.
Assists
These are awarded to the player from the goal scoring team who makes the last pass before a goal is scored.
If during this pass, an opposing player significantly alters the speed or direction of the ball, then no assist is given except if this intervention directly results in an own goal.
If a goalkeeper does not have control of the ball and parries a shot or drops a cross or the ball rebounds off the woodwork, the attacking player shooting or crossing the ball receives the assist if a goal directly ensues.
In the event of a penalty, the player earning the penalty gets an assist if it is successfully scored, but not if he takes it himself in which case no assist is given. No assist is given for a player who earns a free kick that subsequently results in a goal.
All assists are reviewed within 24 hours of the game finishing.
Bonus points
The three best performing players in each match will receive additional bonus points. Three points will be awarded to the best player, two to the second best and a single point to the third.
Player performance is assessed by Press Association analysts, all of whom are ex-professional footballers, who attend each match. This assessment takes into account the quality of a player's overall performance and their contribution to the match result.
Bonus points are awarded within 1 hour of the last match of the day finishing.
Player values
Player prices vary during the season dependent on the popularity of the player in the transfer market. Player values will not change until the season starts.
If you sell a player for a higher price than you paid, then a sell-on fee of 50% (rounded up to the nearest 0.1 million) will be applied on the profits. For example, if you buy a player for 4.2 million and when you transfer him his value is 4.5 million then you will only receive 4.3 million.
Scoring
During the season, the fantasy football players will be allocated a point score after each game, based on their performances in the matches. Only official Barclays Premier League games are included.
The Points will be calculated using data provided to us by the Press Association. Neither we nor the Press Association will enter into any correspondence relating to the allocation of points to players. We accept no responsibility for the accuracy of this data.
Action Points
For playing in a game 1
For playing at least 60 minutes in a game (includes playing points mentioned above) 2
For each goal scored by your goalkeeper or defenders 6
For each goal scored by your midfielders 5
For each goal scored by your forwards 4
For each goal assist 3
For your goalkeeper / defender conceding 0 goals (must also play at least 60 minutes) 4
For your midfielder conceding 0 goals (must also play at least 60 minutes) 1
For every 3 shot saves made by your goalkeeper 1
For every penalty save 5
For every penalty miss -2
Bonus points for the best players in a match 1-3
For every 2 goals conceded by your goalkeeper or defenders -1
For every yellow card -1
For every red card (includes any yellow card points) -3
If a player receives a red card, they will continue to be penalised for goals conceded by their team.
Assists
These are awarded to the player from the goal scoring team who makes the last pass before a goal is scored.
If during this pass, an opposing player significantly alters the speed or direction of the ball, then no assist is given except if this intervention directly results in an own goal.
If a goalkeeper does not have control of the ball and parries a shot or drops a cross or the ball rebounds off the woodwork, the attacking player shooting or crossing the ball receives the assist if a goal directly ensues.
In the event of a penalty, the player earning the penalty gets an assist if it is successfully scored, but not if he takes it himself in which case no assist is given. No assist is given for a player who earns a free kick that subsequently results in a goal.
All assists are reviewed within 24 hours of the game finishing.
Bonus points
The three best performing players in each match will receive additional bonus points. Three points will be awarded to the best player, two to the second best and a single point to the third.
Player performance is assessed by Press Association analysts, all of whom are ex-professional footballers, who attend each match. This assessment takes into account the quality of a player's overall performance and their contribution to the match result.
Bonus points are awarded within 1 hour of the last match of the day finishing.
Player values
Player prices vary during the season dependent on the popularity of the player in the transfer market. Player values will not change until the season starts.
If you sell a player for a higher price than you paid, then a sell-on fee of 50% (rounded up to the nearest 0.1 million) will be applied on the profits. For example, if you buy a player for 4.2 million and when you transfer him his value is 4.5 million then you will only receive 4.3 million.
De grootste frustratie van Bor de Wolf is, dat hij als wolf is geboren en dat men van hem verwacht dat hij zich ook als zodanig gedraagt: [url]http://www.fabeltjesweb.nl/personages/sounds/bor.wav[/url][img]http://i6.photobucket.com/albums/y240/Wolfietaj/Wolficons/scream.gif[/img]